r/kotor on Reddit: How do I successfully interrogate the Sith prisoner ", followed by "Maybe we should do something about Tela." 7. Three Selkath are lying on the floor of the medical room, two dead and one dying: This appears to be a small token of a personal nature. After your conversation with Kono and Sami you'll be given the option of killing them both for Dark Side Points as well. It'll get you Light Side points, but feeding poison into the ocean will get you Dark Side points and kicked off of Manaan. The Data Module is found on a Broken Droid in the western portion of the Sith Base near the entrance (pictured below). They are many and too numerous to document. 8. Below are all of the correct answers laid out for you - or you can watch my video instead if you'd like to be walked through the quest that way. Once down here, you can find a footlocker in the back end of the submarine hangar which holds 2 Repair Kits. Additionally, it's taking mercenaries left and right to protect the Republic people down below from dangerous Manaan creatures, but most have died. Endar Spire - Star Wars: KOTOR Wiki Guide - IGN When you pass through this area for the first time you'll be asked to pay the 100 Credit docking fee for Manaan. Manaan Companion Guide Walkthrough - Kotor 1 - Almarsguides [All . The only thing for you to do in this area as far as the story is concerned is to speak with Kono and Sami and learn of the two ways to reach the Star Map. East Central Manaan is where you'll find the Republic Emissary which you'll be visiting numerous times as you complete the Manaan Story Quests. Go into the oceans, now, and lets find that Star Map! All Selkath 'apprentices' only use blaster pistols, with no Force powers. Easy to defeat, no worries. 7. Here on the bridge you'll face off with a slew more of Sith foes. The way you want to go with your answers are obvious throughout the conversation being straight with your questions is "light" while being rude with your questions, et cetera, is considered "dark." I found this token on a dead Selkath inside the Sith base. Transfer from injector to container 5. 0 On Normal the vents do 25 damage each, they'll do less on Easy. The door to your left is a dud, so the only other option is so go up and through the door there. Datapad: This item is optional to obtain however you can use it to convince Shasa that the Sith are evil or you can use it to convince the Selkath High Court that the Sith are evil when you're taken into custody after leaving the Sith Base. While you have proven the Sith to manipulative and deceitful in their activities here on Manaan, I believe you will have a much harder time defending your actions now. ARE YOU READY!! When you follow him, he'll tell you to keep moving and then a shark will kill him! Any time a Firaxa shark approaches you make sure you activate your Sonic Emitter to defeat it. tiffany and daniel moon net worth; t account template excel; posterior fornix how deep; kobe bryant jersey ebay; kadaknath egg nutrition vs normal eggs. kotor how to not get banned from manaan For whatever reason, Trask goes to hold him off so you can get to the escape pods. hippie communes in california. 3. Board of CHAUNNA Federation for India ( ), All Rights Reserved By Board of CHAUNNA Federation for India is an apex body of 6 a side soccer for all over India (Bharat) & Indians living outside country (NRI/ OCI/ PIO, having Indian passport) on behalf of ACSC. What for, you ask? Below is a list of every Companion Side Quest in the game. You can also do the Kidnapped Selkath Youth Side Quest inside of the Sith Base, this quest is tied in closely with our story objectives. In order to gain access to the Sith Base you'll have 3 choices, decrypt the Sith passcard, interrogate the Sith prisoner or break into the private hangar in the Docking Bay. The whole ideal of the planet is to not take a side, and truly taking either side will end with you being banned from the planet for one reason or another. I have tried every combination of options I can think of with no success. Obtain the Environmental Suit & Sonic Emitter The ONLY reason I don't wanna be banished yet is because I still need to kill the last assassination target in the Gammorian (I know I spelled that wrong) mission. 3.US Open CHAUNNA Cup (U- 17 & Open Division). If you try to open the one to the north on the left: The chamber to the south on the right is empty, but you receive a similar message if you try to open the second pressure door once inside. i could'nt figure it out either. The most direct route to complete your mission for the Republic is through the north door; beyond the east door is the secondary entrance to the base via the transport from the Sith private docking bay, and the flow control room further to the northeast. Go with them peacefully and when you're in front of the court you'll want to say the following 4 things to get away with your crimes (if you poisoned the water): 1. All rights reserved. You'll see another man in the same yellow underwater suit that you're wearing. And with that, Roland gives you a passcard that will allow you access, via the Republic Embassy, to the underwater areas below, where your Star Map might be found! © Copyright 2008-2022 Almar's Guides. Simply tell him you'll follow him, and then do just that - follow him. Accept his offer, then talk to him again and tell him about what you've found. Following the time when you get your equipment and gear yourself up, Trask will automatically join your party. He sides with the Republic and was simply curious about everything that was going on. Dark Side Points: Put toxin into the harvesting machine and poison the water. You don't have to interrogate the prisoner. But you can't do anything to me - I know too much! You can basically hack the computer system or repair the broken droid within the room you're in. The most direct route to complete your mission for the Republic is through the north door; beyond the east door is the secondary entrance to the base via the transport from the Sith private docking bay, and the flow control room further to the northeast.. Droid Repair []. How do i get to the training annex in the manaan sith base? Off of this corridor are several rooms, some of which with goods, others of which have pressurized doors that'll lead you into the oceans of Manaan. If you're persistent enough you can win all of his cards eventually. Selkath: Here you will find a group of Selkath youth which are involved in the Kidnapped Selkath Youth Side Quest. With that in mind, go into the next room when the coast is clear and examine the bodies. The missing Selkath are in the dormitory, but it's worth exploring the medical and training rooms first. Go straight back in this corridor to a computer console. When they are slain, inspect their bodies for. Star Wars: Knights of the Old Republic/Ahto West - StrategyWiki Nothing will work. Another footlocker near the front-end of the hangar will reveal 3 Antidote Kits. Some story events will be marked too along with rare or good items if I felt that they were worth mentioning. His name is Trask Ulgo. And with that, he gives you 500 Credits. The Mek-Sha stronghold is a base of operations to control your local crime syndicate or run your own nightclub for the local miners to unwind, and is one of the many types of player housing you can get in Star Wars: the Old Republic. 8. Don't let them hit you as they'll one shot you just like the other guy. Kill the easy foes and search the footlocker at the left side of the room for a Frag Grenade,Concussion Grenade, and Poison Grenade. Engage the foes in battle and do them both in for 75 experience a pop. Plead not guilty Decrypting the Sith passcard is a logic puzzle, interrogating the Sith prisoner is easy if you have high [Persuade] and breaking into the Docking Bay is the pure combat approach. Fill injector pod You won't have much to choose from so what to equip (Clothes, a Blaster Rifle, and so on) should all be no-brainers. This walkthrough is an attempt at writing an impartial documentation from beginning to end through KOTOR, but let it be known the following: Default "recommended" stats, feats, et cetera.Being played all the way to the Dark Side. When you first arrive and step outside the Docking Bay you'll be greeted by a Republic soldier arguing with a Sith soldier, you'll be able to talk with the Republic soldier after and ask him a bunch of questions. Fallout: New Vegas, the follow-up to Fallout 3 - the 2008 Game of the Year - brings this beloved franchise to a locat From the makers of Mass Effect, Star Wars: Knights of the Old Republic, and Baldur's Gate comes Dragon Age: Origins, Bethesda Game Studios, the award-winning creators of Fallout 3 and The Elder Scrolls V: Skyrim, welcome you to the wo How do I get out of the manaan sith base? You've lived up to your side of the deal, now it's time for him to live up to his. Carth will again contact you and tell you that since the number of Sith ahead are great, you're going to need some assistance. Board of CHAUNNA (6 a side Soccer) Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation/ ACSC & patronize by World Federation for CHAUNNA Board/ WFCIB is based at the United States of America with a worldwide patent for name & logo for this sport. June 14, 2022. Beyond the door at the north end of the corridor on the east side of the flow control room is the security computer room, whose west side is mined: There's also a Sith grenadier with a Disruptor Rifle and three Thermal Detonators on that side and a Sith heavy trooper in the southwest corner, while two Sith elite troopers stand to the east, on the north side of a desk. Enter into this room and jump in the Republic submersible. Go through the door into the tunnel the Twi'lek recently told you not to go into. 3. There are two vertical lockers in here as well, holding a Hyper-Adrenal Strength and 2 Average Plasma Mines . This information will set you free - that's why it was so vital to go that deep into the Sith Base! If you received the token from the dying Selkath in the medical room then it can still be hard to persuade them (unless Bastila is in your party to do so if you fail), or the datapad from the footlocker in the Dark Jedi Master's private chamber at the east end of the training room can convince them without any further persuasion: There's a footlocker by the north wall in the northwest corner: Return to Shaelas in the mercenary enclave of Ahto West, leaving the base via the elevator to Ahto East. You don't have to interrogate the prisoner. Next to the console is a footlocker, which, when opened, will reveal 2 Computer Spikes . But there's a footlocker here with a Plasma Grenade in it. Going to this world is the point of no return so make sure you've finished up all Side Quests and other events you'd like to get done. No experience is received for disabling sentry droids, except for those in the security room guarding the north side of the force field since they're killed; nor is it received for corrupting sentry droid targetting, although it is received if when those in the disassembly and flow control rooms are killed by the Sith (those in the security room will only ever inflict a single point of damage on each other with a maximum critical damage roll, so corrupting their targetting is only worth it as a distraction). Leviathan - Once you obtain 4 of 5 Star Maps you'll automatically be picked up by the Leviathan when traveling to another planet, Tatooine - Here you'll be able to get a new party member HK-47, Kashyyyk - During the story quest of Kashyyyk you'll be joined by Jolee, a new party member. You were there for diplomatic negotiations after claiming the Sith lured you inside or admitting that you were working for the Republic. CHAUNNA played into a mini size of ground with 6 + 3 a side format & concept. Once the trial is over your charges will be dropped and you're free to go. Once you do this you'll be able to move through each corridor one by one without any issues. Morality should be your choice on Manaan, not Republic or Sith. Carth Onasi will contact you and tell you that you're all that's left living on this ship, so you need to get the hell off of it. We'll continue to insert new tips and different strategies throughout the walkthrough in the coming weeks. Helped me out ode got it on first try doing this lol thank you, https://www.neoseeker.com/forums/3375/t254726-interragation-with-sith-spy-in-republic-embassy-please-help/, Youre awesome I have all kinds of persuasion and I still wasnt getting the job done, Dude, your character is the only one who CAN have points in persuade, what on earth were you thinking? 6. Choose to inject toxins into the Kolto Harvester or explode the machine to access the Star Map Beyond the north door of the security checkpoint is a corridor with a door in its west wall, beyond which is the south end . Use the Computer in the same room as you to turn off the depressurizationor speak with Kono and Sami and convince them you are not a threat to them with either [Persuade] or [Force Persuade]. Anyways just like Tatooine and Kashyyk, you will be required to pay a docking fee of 100 credits in order to be able to leave the docking area, though you cannot persuade him to reconsider normally (force . kotor how to not get banned from manaan. Before going out there, get the Advanced Medpac and Repair Kit out of the footlocker there. hey i need some help. By . Behind you and to your right are two more doors we need to explore. You'll find a Dark Jedi on the other side of the door wielding a double-sided lightsaber. There will be a computer to the east you can use to download the entire map for the area if you'd like. Go forward through the door now, where you'll find a purple force field blocking your way through one of the corridors. This way you won't get banned. Once inside you'll be faced with four Selkaths to fight on your own. Keep that particular part in mind for the final side quest of the planet (in a little while). If you fail to answer the Selkath court exactly as you see above then you'll be removed from Ahto and sent back to the Ebon Hawk. On your way back to the surface it's possible you'll run into Calo Nord if this is your first planet after Dantooine or Darth Bandon if this is the 4th planet. The door to the training annex is locked if you haven't been approached in Ahto West about missing Selkath. Those to the south and west on the left are identical to those encountered to the south of the force field in the security room, while that to the east is slightly more robust and also receives bonuses depending on your character level: There's another by the east wall, which is mined: You can only exit the same way you entered. From there, go rightward and further down the path we're on. Genoharadan: At this location you'll find someone named Hulas who will only speak with you about the Genoharadan Side Quest if you're alone. This is what will happen to you if you too if you aren't careful! From here, clear out the rest of this corridor along with Trask of any remaining evil foes, collecting goods (if any exist) on the dead corpses in the area. Going through the other door out of this room will lead you to a melee of Republic and Sith soldiers going at it. Transfer from injector to container 7. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . Kill them all, then run down the corridor and swing left at the end of it. Here you'll fight a heavily armed Sentry Droid. And now, on to the walkthrough. © Copyright 2008-2022 Almar's Guides. Dump container pod Following that conversation, he informs you that you are responsible for taking care of a passenger on board the Endar Spire named Bastila. Fill injector pod What this means is there is a chance that you'll get a dialogue prompt from your Companion like [So and so looks like they want to speak with you] which will advance their personal story line - or you might get an NPC that approaches you and starts one of the Companion Side Quests. One thing you need to keep in mind is that, if you followed my walkthrough, you'll have two Sonic Emitters to use. Before this door is one labelled Disassembly Room in the south wall, beyond which is a short corridor ending in a door to the south, with a faulty war droid standing to the left: The droid is actively engaged in its patrol route. In the back of the embassy you'll also find the submersible that takes you down into Hrakert Station. There isn't much else to note in this area except for Jolan Aphett the Pazaak Shark, if Pazaak interests you. Avoid choosing . In order to reprogram it you'll need to do the following at the Kolto Tank: 1. BCFI As an apex body on behalf of WFCIB into India & for Indians living world over for conducting & planning competitive & friendly tournaments within India or outside of the country along-with Schools, Colleges, Universities and States through affiliated Organisations on an amateur basis for all age divisions & categories. In fact, he offers you guidance on how to be safe whilst under the water, and promises to not only keep this information to himself, but to try to further the Republic's cause. Both of these Selkath will call you over when you get close enough to them. After a brief over-view on entering battle you'll have the option to continue or engage the foes in battle. There may be a hardware conflict in your system. The familiarity you gained in your successful defence of Sunry will aid you here, human. westroads shopping center st louis; Decrypt Sith Passcards: (Video of me decrypting Sith passcard) You will be asked a series of math questions and you'll have to choose the correct answer. If you haven't been approached by Shaelas, the door to the training annex will be locked. Then go forward and through the next door, into another corridor. Beyond the north door the corridor curves west, where it's patrolled by a Sith heavy trooper. Star Wars: Knights of the Old Republic II - The Sith Lords. This guide goes hand in hand with my Manaan Walkthrough which is built more like a traditional hand-holding walkthrough. Jolan Aphett: This man is a Pazaak Shark and will play games of Pazaak with you for 200 Credits a hand. As you enter the next room you'll find Carth Onasi, in the flesh. Flow Control: To solve the Flow Control Room 'puzzle' in the main room that connects both corridors activate both of the "Door Control" panels then enter the northern most corridor. How do I get out of the Manaan Sith Base without being arrested? For the most part the only thing you really need to use the PCs for in the Sith Base is to disable the Force Field in the Security Room. You'll be able to speak with both Kono and Sami after you stop the depressurization process. kotor how to not get banned from manaankotor how to not get banned from manaan honda grom finbro 235cc Back to Blog. This is referring to the Sith prisoner on Manaan who has the access code to the Sith base. Talk to him, calm him down - hell, even offer to bring him back up to the surface. Beyond the north door of the security checkpoint is a corridor with a door in its west wall, beyond which is the south end of another corridor leading north but curving to the west, ending in a door (beyond which is the west lounge and the north computer room). Go back to the beginning of this corridor and through that door, into the next corridor. After you've obtained the Data Module from the Broken Droid and the Datapad from the northeastern most room you're free to leave the base. If you haven't activated the Sunry Murder Trial and you speak to Judge Shelkar again after presenting the datapad from the training annex of the Sith base, or the token received from the dying Selkath in the medical room: If you retrieved the encrypted data module from the disassembly room before leaving the Sith base, then you can return it to Roland Wann in the Republic Embassy in East Central. CHAUNNA played into a mini size of ground with 6 + 3 a side format & concept. BCFI divided into the different segment to get close working for players and technical of the sport, and for the same. Well that's where you'll go to use Sonic Emitters as well - I'll let you know when to use them. The room that leads to the submarine is located deep in the Republic Embassy. If you go forward from where you run into the first of the Sith soldiers here, make your first right and head towards that door, opening it to go through to the next area. He's gone completely mad because he's been attacked by Selkath and Droids something isn't right down there! Make sure you be careful with what you say to the Selkath Court because you can be sentenced to death if you lie to them or admit your guilt. How the puzzle works is you turn on Solo Mode and you inch your way through the hall little by little paying close attention to the vents. Switch to him and open the door, then switch back to your character and walk through to the corridor ahead. 3. 2. As you enter the next part of the ship, a Republic guard will be getting mowed down by a pair of Sith Soldiers. You can also turn down the difficulty to make the vents do less damage then just use the Burst of Speed Force Power and run through. what are the answers to decrypt the card? Apart from the entire aspect of choosing your path as a dark Jedi, a light Jedi (or even a chaotic neutral Jedi), you make countless choices throughout the game in your actions and in speaking with other characters, NPCs and otherwise. how do you get banned without admitting you poisoned the Kolto supply? Banned from Manaan - Nov 24, 15 Note to Guests: For the enjoyment of other visitors, and to help keep this forum tidy and working smoothly, please make sure you search the forum before posting. In here, you will do battle with nutty Selkaths. It's one or the other. This Sith Datapad will single-handedly set you free from the Selkath courts by proving to them that the Sith are training young Selkath in the ways of the Dark Jedi so that future generations of Selkath can rule Manaan while secretly being of the Sith Order. Follow the survivor outside onto the Sea Floor your first time here and watch the scene of him being attacked by the Firaxa Shark. After taking the transport from the private Sith docking bay , there's a sealed door behind you to the north: The room beyond the door at the end of a short corridor to the south is mined: Beyond the door in the east wall is a corridor curving north to a door labelled Flow Control Room; beyond that in the west wall is a short corridor leading to a door to a security checkpoint. As you do, an elite pilot named Carth Onasi will contact you and Trask and tell you to get to the bridge of the ship immediately to help protect Bastila. It's very important you grab this item because you will need it to kill the Firaxa Sharks when you wear the Environmental Suit outside into the water. He'll talk to you frantically but good luck trying to get him out! Korriban - It's typically best to save the Star Map on Korriban for last; after finishing the Leviathan. To the left of the door you came into this room via, there's a mine on the ground. Confirm his joining of the party and then listen to him as he tells you to use his knowledge of the override codes to open the locked door (since it's locked due to an automatic lockdown). Proceed through each corridor one at a time hitting the door/flow controls to transfer the water. For the map location of each area check my Manaan Companion Guide. Make sure to search the corpses to find goods. kotor how to not get banned from manaan. hey man i keep getting banned from manaan i destroyed the harvester but i jus cnt seem to not get banned can u help? In here, you will do battle with nutty Selkaths. Chaunna (6 a side soccer) sport should be a beneficiary venture for all our members to achieve all long-medium & long-term goals to ensure the talent and rich standard of Chaunna sports. Go to the Manaan Docking Bay and open the door to the Private Hangar - it's marked on your map. CHAUNNA played into a mini size of ground with (6 + 3 a side format), Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation.